[Learning]
learn-ing
n.
the acquiring of knowledge or skill
About
Learning, Active Learning and the
"Learning
Cycle"
How
Learning Takes Place
Individuals
and Organisations Learning Together
Investing
in People
Distance
Learning e-Learning
Definition
of e-Learning
Quotations
Definitions
Some
facts and Statements on e-learning
About
Learning
In
this section we take a brief look at the acquisition of knowledge
and its application - the whole processes of learning.
Here we shall draw on the words and wisdom of commentators like
Alvin Toffler and Eric Hoffer, on academics such as Reginald Revans
and David Kolb and on a practitioner or two including Senge, who
perhaps sums up the sheer wonder of learning in the following
:
"Real
learning gets to the heart of what it means to be human. Through
learning we re-create ourselves. Through learning we become
able to do something we never were able to do. Through learning
we re-perceive the world and our relationship to it. Through
learning we extend our capacity to create, to be part of the
generative process of life. There is within each of us a deep
hunger for this type of learning."
Peter M Senge "The Fifth Discipline", 1990, Pg 14
Today
in the 21st century we have a wonderful array of technologies
and knowledge/learning platforms that are going to make it easier
and cheaper for those who want to learn to do just that. The Internet
and Intranets are spawning whole new approaches to "distance"
learning - providing not just data and information but knowledge
and the mechanisms and the media that help people to learn.
The
knowledge-revolution is leading us towards a new future where
people can learn through an ever-widening array of learning methods,
where traditional learning - from books and from teachers in the
classroom - can be either augmented or even replaced by "electronic"
learning, learning using new channels such as the Internet or
corporate Intranets, or at "learning centres" or even using our
TV s, our Video Recorders, our DVD players.
Alvin
Toffler has been shocking us for over thirty years through
books such as "Future Shock" and "Third Wave". In his '90s book
"War and Anti-War" he examines some of the consequences of the
Digital or On-Line revolution. But it was in "Future Shock", published
in 1970, that he announced that no longer will mere literacy be
sufficient in a Society that is becoming increasingly "wired".
"The ability to learn, un-learn and re-learn will be a defining
skill in the 21st Century," he said and today we can see how
this is true.
Eric
Hoffer reckons that "in times of profound change, it is
the learners who will inherit the earth while the learned,"
he says, "find themselves beautifully equipped to deal with
a world that no longer exists."
Knowledge
workers" are the fastest growing employee groups and with modern
technologies and tele-communications there is the very real capability
for people to learn at home, to learn "on the move". No longer
is it necessary to attend a College or a University to undertake
learning. More and more learning programmes, learning materials
are being offered via the Internet or on Cd-Rom or DVD.
But
people still need to apply the knowledge they have gained
if it is to be used to real advantage:
Reginald Revans was, in the 1960s and 70s, a pioneering
advocate of what he termed "Action Learning":
"Learning
by Doing" he recognised enables human beings to develop know how
and know why at the same time - from working, either alone or
with others, and doing practical things, being allowed to make
mistakes and learn from them. His theories developed out of key
research fit well with the Learning Cycle developed by
David Kolb and others. 
Active
Learning and the "Learning Cycle"

Daniel
H. Kim's learning "wheel" shows how the knowledge (the "know-why")
that we gain as part of the learning process can be converted
to "know-how" through the practical application and testing of
theories and ideas. We do this as we go through the continuing
'cycle of learning'.
We
store in our brains' memory banks both the 'know-whys' and the
'know-hows' that we assimilate via multiple turns of the 'learning
wheel'. As we progress through life we accumulate information
and we develop assumptions, notions, ideas, theories about how
the world and the creatures and objects that are in it work. Gurus
call these assumptions, notions, ideas and theories our "mental
models". "They represent our unique view of the world and our
assessment of the consequences that are likely to flow from any
given action we might take." (The "Guru Guide", Boyett/Boyett)

How
Learning Takes Place
There
is compelling research to show that the most important learning
for adults occurs "on the job", rather than "in the classroom",
that the most effective learning is "social" and "active", not
"individual" or "passive". And that the most important things
that people learn aren't explicit rules, procedures, policies
of the workplace but the "tacit stuff found in the rich, nourishing
soup of intuition, judgement, expertise and common sense that
is embedded in the seeming chaos of day-to-day activity".
David
Kolb's research, is perhaps best known for defining what is
called a "learning cycle" which has also been described
in various forms by several "gurus" including John Dewey, W. Edwards
Deming, and Charles Handy.

The
learning cycle shows how the processes of learning can add to
people's knowledge and beliefs, how it can affect their actions
and their behaviours. The cycle shows how typically some kind
of "concrete learning experience" is followed by a process
of reflecting on that experience and then some abstract
conceptualisation (thinking, using the new knowledge and its
relevance to our current "view of the world") - which in turn
leads to some form of active experimentation i.e trying
out that which has been learned, applying the "know-why" that
has been gained so that it becomes "know-how". In this way we
discover how to test and use the knowledge we have gained (e.g.
by creating something or by solving a problem, making a decision
etc.) For more on Kolb and The Learning Cycle click
here 
Individuals
and Organisations Learning Together

During
the 1980s and '90s there was significant movement by an increasing
number of organisations to provide not just conventional "training"
but also to provide environments that encouraged employees to
"learn" through a variety of methods and media.
Garvin
attempted to define what we now know as the "learning organisation"
back in the late '80s : "A learning organisation is an organisation
skilled at creating, acquiring and transferring knowledge, and
at modifying its behaviour to reflect new knowledge and insights."
To which he added "Without accompanying changes in the way
that work gets done, only the potential for improvement exists."
What
Garvin didn't state explicitly, but was perhaps implicit in his
words, was the involvement of individuals in the whole organisational
learning process.
Peter
Senge, author of the Fifth Discipline (1990) wrote "Sharing
knowledge is not about giving people something, or getting something
from them. That is only valid for information sharing. Sharing
knowledge occurs when people are genuinely interested in helping
one another develop new capacities for action; it is about creating
learning processes." 
Investing
in People
Stimulated
by a programme called "Investors in People" introduced in the
UK during the mid-late '80s by specially set up, government funded
"Training and Enterprise Councils"*, more and more organisations,
large and small, began to recognise the benefit to them of encouraging
their people to learn new skills, acquire new work-relevant knowledge.
They were encouraged to become "learning organisations".
The
spirit of the programme, which was surprisingly flexible for a
Government-sponsored initiative (a set of 'Guidelines' that organisations
are encouraged to adopt, rather than a rigorous compliance 'Standard'),
was to provide a framework that encouraged Employers to "invest"
in their people - to treat their work-forces as assets which could
be nurtured, developed, maintained by "opening their minds" to
the overall benefits - to them as individuals and also to the
organisation for which they worked - of continuous learning.
In this latter respect an accent also on developing team-work
within organisations reflected the known success of programmes/methods
imported from Japan where the highly successful "kaizen" ("continuous
improvement") focused on regular team meetings and the involvement
of individuals in teams to think about the work-place, to "brain-storm"
practical and production problems, to design and present to management
their own solutions. Many firms in the UK - especially in the
manufacturing sectors - adopted these techniques during the 1980s
and early '90s and found very significant improvements in organisational
and operational effectiveness could result.
*(From
April 2001 Training & Enterprise Councils were re-organised and
re-launched as Learning & Skills Councils.) For more on Investors
in People visit www.iipuk.co.uk
Distance
Learning
This
form of learning came into general use in the '50s and '60s and
was used to describe any form of learning that didn't rely on
face-to-face "teaching" - typically it was conducted by "correspondence"
- by mail - with the student learning primarily from books and
exercises and then submitting assignments to Tutors who would
mark them and advise the results and make comments, also by mail.
Much of this type of learning was undertaken in conjunction with
the need for individuals to undertake vocational and professional
development in order to progress their chosen careers and work
responsibilities. Sometimes, but not often, telephone contact
between student and tutor would be used to deal with queries and
questions.
In
the '70s and '80s this type of distance-learning began to include
audio and then video cassettes; these provided not only commentary
and "teaching" but also "case studies" and practical examples
- interviews with people who were "experts" or "specialists" or
with people who had "been there and done it".
It
was in the 1970s that in the UK the "Open University" (OU)
www.open.ac.uk
opened for business. Formed by Royal Charter in 1969 this was
a government-backed initiative to "open-up" education, to ease
access to learning and personal and career development to people
who were unable for a variety of reasons (age, disability, work/personal
commitments) to attend Colleges or Universities. In the early
days it used "correspondence" as its underlying method of communication
between student and tutors but was ground-breaking in that it
used the British Broadcasting Corporation's (BBC) Television and
Radio channels to deliver specially developed learning materials.
In
further time, the 1980's, computers started to be used to support
learning, with programmes being specially designed and then shipped
on "disks" for use on the learner's computer. This became known
as Computer Based Training (CBT) and early versions were little
more than simple 'books-on-a-screen' packages that were accompanied
by simple text-based questions, normally offered on a multiple-choice
selection basis. Lacking any real degree of user inter-action,
these early versions proved neither particularly effective nor
popular with learners or HR/Training managers and led to the concern
that Computer Based Training would take the 'human touch' away
from training delivery.
It was in the 1980s that the Netherlands-based Philips company
developed special large disk formats which required separate "players"
to enable their use; these used audio and video to enhance the
learning experiences and whilst many organisations tried them
again many learners and HR managers felt the learning was still
too structured; they lacked the personal student-tutor relationships
that enabled questioning and discussion that can re-inforce learning,
and its application. Companies such as Video-Arts in the UK began
to market video-based training - this often based on what has
since become known as "edu-tainment" - the use of drama, often
humour, and specially developed "scenarios" to put across key
practical learning points on business subjects such as How to
use the Telephone, Customer Service, The Art of Negotiation etc.
It was in the late 1980s that there was an emergence of specially-designed
CBT courses, programmes, packages that used a mix of audio, video,
computer graphics and numerous inter-active learning devices to
provide learning across a wide range of subjects - from technical
and legal to an increasing number of business-related subjects,
including Sales and Marketing, Operations Management and Logistics,
Business Strategy etc.
Companies
such as Video-Arts and Xebec (see below) were at the fore-front
of these new integrated variants and began to enhance and expand
these in the early 1990s when CD-Roms emerged and were able to
carry much, much more information and learning material on a single
digital disk. But it was with the invention of the Internet in
1989 that people started to see the real possibilities of delivering
knowledge and learning "on-line" and soon came the advent of what
we now know as "e" (for electronic) learning. 
e-Learning
The
expression e-Learning was not coined until the early 1990s when
Universities, College and a number of specialist firms started
to harness the twin powers of the Internet and E-mail to provide
"on-line" learning programmes and materials that will certainly
in the 21st century revolutionise the whole delivery of learning.

Definition
of e-Learning
e-Learning
(the "e" means "electronic") is the delivery and/or
management of training or learning using computers. The delivery
process may involve a corporate Intranet, the Internet, an internal
network, CD-ROMs or other electronic media, often a mixture of
several of these. Increasingly it is carried out at the "desktop"
- on work-based computers - or in specially designed learning
centres but also, increasingly, from people's homes (by the end
of 2001 45% of UK homes had access to the Internet).
In 2002 there is a very large and increasing number of "providers"
of e-learning materials and programmes. These range from Universities
and Colleges to large commercial international publishing houses
such as Pearson Group and McGraw Hill to smaller, specialist e-publishing
firms that specialise in discrete niches of the overall e-learning
markets.
Today
people are increasingly recognising that there is considerable
overlap between "knowledge" systems and "e-learning" systems,
one of the key "bridges" between the two being "content".

A Smarter
Frankenstein: The Merging of E-Learning and Knowledge Management
By Tom Barron
http://www.learningcircuits.org/aug2000/barron.html
It
has to be said that currently the quality and effectiveness of
e-Learning materials varies tremendously but today's leading edge
e-learning programmes consist of visually compelling learning
media that includes animation, video, simulated workplace scenarios
and a challenging, fully interactive narration that is synthesised
with increasingly sophisticated inter-active devices that ensure
the learner "engages" with the learning package, that the learning
is re-inforced through practical application of the knowledge
being gained.
A good example of a specialist provider is Creative Learning Media
a UK-based company that specialises in the design and development
of multimedia based training packages for the food and hospitality
industries whose programmes are instructionally designed
to promote the smooth operation of the three key phases of human
information processing - attention, comprehension and retention/recall.
Pre-training
assessments enable each learner to receive individually tailored
tutorials, which precisely target specific knowledge gaps, increasing
learning effectiveness and significantly reducing the average
time needed to accomplish each learning goal.
There
are also a smaller number of e-Learning aggregators, firms that
package e-Learning materials and frequently provide delivery solutions
such as learning centres, learning hubs and corporate Intranets
that meet particular client needs. Such an organisation is Learning
Resources International www.lri.co.uk
whose acclaimed Development Zone TM integrates orgnaisational
learning facilities (self-contained learning zones where videos,
audio tapes, Cd-Roms can be played) with access to Internet/Intranet
(on-line) based learning materials.
There
are also a growing number of groups of organisations that specialise
in the provision of Knowledge/Content Management systems and e-Learning
systems respectively. The former focus, as their names/sector
suggest, on platforms that provide a multitude of types of content
(much of it "information" but also "knowledge") whilst the latter
focus particularly on "learning" aspects i.e. delivering information
and knowledge in ways that help populations of learners to learn.
The latter moves us towards the dissemination of knowledge
in ever-more innovative ways that facilitate the processes of
learning.
An
example of a well-developed Content Management company is MediaFish,
part of the Fisher Group of Companies whose products and services
can be reviewed at www.mediafish.net
A UK "knowledge" organisation that offers traditional offerings
of "knowledge" (much of it books converted for delivery on a screen
to students around the world) designed for particular types and
groups of "students" (e.g BTEC, Degree, Masters) is the Open Learning
Company www.openlearningcompany.com
An
example of a leading-edge e-learning development company that
uses "learning objects" as components of sophisticated Learning
Management Systesms is XoR/Xtensis whose products and services
can be reviewed at www.xor.ltd.uk
Today's
e-learning programmes are increasingly being designed to combine
strategically and seamlessly with traditional training methods.
Far from taking away the human touch, they can make the time invested
in recruitment, on-the-job coaching and classroom style training
even more productive.
Is
e-learning working ?

The
above extracts from recent surveys by professional bodies either
side of the Atlantic give us some strong steers as to the answer
to this question. It is 'early days' yet in 'e-learning land'
and many early efforts by Providers have fallen well short of
the mark; it can be said, however, that there would inevitably
be a steep 'learning curve' for those providers - and those learners
- who were 'early adopters' of these new technologies, these new
ways of learning :
From
Universities and Academics who rushed simply to put lecture notes
and text books on the Internet to commercial providers who used
various combinations of video, graphics, simulations and 'edu-tainment'
to try to create popular and attractive learning products and
packages, a very large number of early efforts have either failed
- or failed to realise anything like the numbers of users of their
new products and services they had projected. In March 2002 a
major provider of a wide range of inter-active e-learning
products (Xebec, part of McGraw Hill Publishers) withdrew entirely
from the UK e-learning markets - this company, to many a well-respected
and towards-the-leading edge provider of a wide range of learning
packages, including many IT and management modules, had invested
many millions of pounds in its internet/Intranet delivery structures
but quite simply had failed to achieve the volumes of users and
income needed to support the venture through its development stages.
This was an example of a high-profile commercial Provider failing
to develop volume markets with a sophisticated range of e-learning
products and delivery mechanisms.
An
example of a "provider" who does seem to have
got it right, and has been developing steadily with distance and
e-learning over the last decade, is Henley Management College.
They now have over 8,000 MBA and other students world-wide who
avail of their Internet delivered services and who use the 'web'
for submission of assignments and for support and encouragement
from their assigned tutors. But one point to note - and this we
feel is important - is that Henley are strong on support - both
technical and tutorial; they also ensure that students attend
one or other (sometimes several) of their many world-wide centres
for workshops and development sessions - thereby overcoming some
of the potential 'remoteness' of being a 'e-learner'; recognising
the need for peer as well as tutor support Henley work hard to
get, and keep, their e-learners involved,
'Blended'
Learning
All
this leads us to consider the key drivers and requirements/conditions
for the development of successful e-learning. Our own feelings
are that what is being called "blended" learning (a
synthesis of e-learning with other more traditional methods) is
going to be part of the 'transition' towards full-blooded e-learning.
For us the successful integration of e-learning into modern systems
and delivery is as much, if not more, about managing change, about
encouraging and supporting people through change, rather than
simply forcing through new technologies. Providers need to fully
understand learner needs and to develop content and delivery systems
that fully meet and support those needs rather than drive or dominate
them :

Yes,
longer-term e-learning provides opportunities to significantly
reduce costs of providing learning but as a recent article in
'People Management' explains it needs fundamentally to be 'learner-centred',
to provide appropriate support and to be fully cognisant of learner
preferences, learning styles, learner needs.
An
example of an e-learning course run by a UK University that incorporates
a 'blend' of delivery styles and learning methods is the 'Certificate
in Digital Entrepreneurship' being operated by City University,
London. This can be classified as a mainly on-line learning programme
but with considerable peer and tutor support. Running over 14
weeks all participants (basically the owners and budding owners
of small and medium-sized businesses) start together with a full-day
workshop where great emphasis is placed on relationships and mutual
support. The on-line delivery is via 'WebCT'
which provides mail, discussion and 'chat' areas as well as carrying
the specially designed course content that the students use -
largely in a 'linear' fashion - as the programme progresses. Students
attend three full-day Workshops in all at key points in the 14-week
programme. There are assignments and a final deliverable - an
E-Business Plan which has to be both written and presented in
Powerpoint - but again much of the emphasis is on peer support.
A novel feature is 'Peer review' via which students assess and
comment upon each other's work. A true 'action-learning' approach!
There are tutors and 'mentors' available to help students with
their queries, questions and general information/support needs.
This
certainly seems like 'blended' learning and Knowledge College
will be able to monitor and comment upon its effectiveness as
Martyn of Managing Transitions and Tariq of The Zeppelin Company
are participants in the first of these fully-accredited courses
that started on 30th April 2002.
Learner-centred
Learning
It
is useful here to take a look at the whole subject of learner-centred
learning (Andragogy) as opposed to traditional teacher-centred
learning (pedagogy) for this will take us to the very heart of
the debate about e-learning :

Teaching
and Learning
When
we consider the whole subject of "Education" we find
ourselves thinking about the difference between teaching and learning.
"Teachers teach" and "learners learn" people
still say because that is the traditional model for delivery of
education over recent centuries.
Pedagogy
lies at the heart of this traditional approach and, as can be
seen from the definition above, means literally the art and science
of educating children. Over recent decades the wider definition
has however relaxed the emphasis on teaching children but
maintains its fundamental focus on "teacher-directed"
education. Teachers take responsibility for deciding what will
be learned, how it will be learned and when it will be learned.
In
an attempt to formulate a comprehensive adult learning
theory, Malcolm Knowles, in 1973, published the book "The
Adult Learner: A Neglected Species". Building on the
earlier work of Lindeman, Knowles asserted that adults require
certain conditions to learn. He borrowed the term andragogy
to define and explain these conditions. Andragogy, initially defined
as ``the art and science of helping adults learn," has taken
on a broader meaning since Knowles' first edition. The term currently
defines an alternative to pedagogy and refers to learner-focused
education for people of all ages. The key point is that andragogy
focuses on the learner, rather than the teacher.
The
andragogic model asserts that five issues be considered and addressed
in formal learning. They include (1) letting learners know why
something is important to learn, (2) showing learners how to direct
themselves through information, (3) relating the topic to the
learners' experiences. In addition (4) people will not learn until
they are ready and motivated to learn. Often this (5) requires
helping them overcome inhibitions, behaviours, and beliefs about
learning.
Andragogy
is often cited in education texts as "the way adults learn"
but Knowles acknowledges that four of andragogy's five key assumptions
apply equally to adults and children. The sole difference is that
children have fewer experiences and pre-established beliefs than
adults and thus have less to relate to.
In the information age, the implications of a move from teacher-centered
to learner-centered education are potentially massive.
Many say that postponing or suppressing moves towards learner-centred
education will slow our ability to benefit from new technologies
and gain competitive advantage. But there are very large cultural
and human factors to be taken into account if this very large
transition, this fundamental change in both emphasis and delivery,
is to be effected.
e-Learning
Futures
As
we move to close our deliberations about e-learning, about its
emergence, about its potential in the overall and changing fields
of learning generally, about its delivery and its challenges,
it will be useful to "take a look into the future",
to consider some "scenarios" that show where e-learning
might be, what it might look like in the year 2010 (the year Peter
Drucker reckons nine out of ten of us will have become 'knowledge
workers'). To do this we are using some recent work by Gilly Salmon
of the Open University, who quite controversially, quite challengingly,
quite entertainingly - but also quite seriously - has developed
four possible Scenarios, four "futures" for e-learning.
Each is based on an imaginary planet and we think that together
these Scenarios will help us consider where e-learning should
be going - and where we might want it to "get to" :

On
the planet Contenteous, e-learning is driven by content
and is very dependent upon high-technology, especially high band-width,
at the core of a number of delivery systems; this style of e-learning
is closely related to entertainment and incorporates devices and
media such as Cd-Roms, DVDs, TV. Learner support tends to be incorporated
into the delivery systems and be highly technology driven.
On the planet Instantis the e-learning emphasis is on total
access, 24 x 7 x 365, uses the merging "learning objects"
technologies and standards to deliver "just-in-time"
learning where learners can access what they need, what they want
to know - just when they want it. E-moderators (on-line tutors)
are a key feature of learning on Instantis where learning support
is provided either synchronously (at the same time) or asynchronously
(delayed e.g using e-mail or voice-mail enquiries and responses)
by tutors and specialists/experts who themselves are 'on-line'
and 'available'. On the planet Nomadict learning is highly
mobile - it depends on leading-edge mobile communications
to deliver learning whenever and wherever the learner wants it
- so much so that e-learning becomes "m" (for mobile)-
learning. Receivers are built into clothing, telephones, PDAs
and the like. It is literally learning 'on-the-move', learning
in"bite-size chunks". On planet Caffelaittia
we find learning is centred around 'learning communities' and
is highly learner-centred; it is very dependent upon the inter-action
of many people - including e-moderators and e-tutors -
and many channels, many ways of learning - all synthesised
into one very broad blend of delivery and support methods that
"transcend the bounds of time and space". On Cafelattia
technology is merely a contributing delivery platform and - more
importantly - a 'mediating device' that 'enables' learners and
learning providers and tutors - enables them to participate, tap
into the benefits of e-learning. Technology doesn't dominate
on Cafelattia, it is used as an 'enabler' to open up new markets,
deliver to new user groups, to widen access and participation.

e-Learning
in 2010
Of
the Scenarios detailed above, the one we arrive at by 2010 will,
we hope, show many of the characteristics of what Gilly Salmon
calls Planet 'Cafelattia'.
We believe that learning communities will be important,
that learners will be supported by on-line tutors and moderators,
that their learning will include not just 'on-line' but also other
forms of learning and communicating e.g workshops, review sessions,
tele and video-conferencing with tutors and fellow learners. We
can see the attractions of such a Scenario for many ages and types
of learners. But to achieve learning communities and support systems
this sophisticated will take time, will take 'trial and error'.
But our belief is that this can, and probably will
be done. We'd hope also to see some of the features of the planet
'Instantis' - especially structured learning using "artificial
intelligence" and "fuzzy-logic" techniques that
enable e-learners to access exactly the modules and knowledge-units
that they need within structured - and, again, supported - learning
activity.
So
how might we get to these new, more mature, more effective learning
scenarios? What will take us there?
A
growing number of today's leading edge e-learning programmes already
consist of visually compelling learning media including animation,
video, simulated workplace environments and a challenging, fully
interactive narration. But they require high-bandwidth to carry
this material and provision/take-up in the UK has so far been
slow. Learning designers are themselves learning - learning from
the mistakes of the past. They are taking greater notice of learner
needs; they are also providing learner assessment and diagnostic
tools to help learners decide what it is they need to learn -
and how.
Providers
continue to demand broader bandwidth availability so that they
can transmit more material (including full audio and video) more
efficiently, more quickly; at last the tele-comms providers are
beginning to respond. Importantly, today more and more programmes
are being "instructionally designed" to promote the
smooth operation of the three key phases of human information
processing - attention, comprehension and retention/recall. Pre-training
assessments and diagnostics can enable learners to receive individually
tailored tutorials, which target specific knowledge gaps, thereby
increasing learning effectiveness and significantly reducing the
average time needed to accomplish each learning goal. This is
where 'learning objects' technologies based on learning taxonomies
can certainly assist.
Training managers within organisations are gradually moving towards
e-learning but, still recognising the need for learner support
are adopting "blended" learning approaches that ensure
that the learners do get support and are not, as has happened
in the past, left in 'splendid isolation'.
For
a Report (Aug 2000) on how firms are now using e-Learning visit
Trendscape www.trendscope.net
For a January 2002 review of e-learning refer to :
http://www.elearningmag.com/elearning/article/articleDetail.jsp?id=6703
A
Smarter Frankenstein: The Merging of E-Learning and Knowledge
Management By Tom Barron
http://www.learningcircuits.org/aug2000/barron.html

Quotations
"in
times of profound change, the learners inherit the earth, while
the learned find themselves beautifully equipped to deal with
a world that no longer exists."
Eric
Hoffer
"Learning
is finding out what you already know.
Doing is demonstrating that you know it.
Teaching is reminding others that they know just as well as
you.
You are all learners, doers, teachers..."
Richard Bach (1977), Illusions: The Adventures of a Reluctant
Messiah
"The
lack of correlation of information technology spending with
financial results has led me to conclude that it is not computers
that make the difference, but what people do with them. Elevating
computerization to the level of a magic bullet of this civilization
is a mistake that will find correction in due course. It leads
to the diminishing of what matters the most in any enterprise:
educated, committed, and imaginative individuals working for
organizations that place greater emphasis on people than on
technologies."
Paul
Strassmann, The Squandered Computer 
Definitions
There are many and varied definitions of e-learning; here are
just a small selection :
An
umbrella term for providing computer instruction (courseware)
online over the public Internet, private distance learning networks
or inhouse via an intranet. Tech-Cyclopedia
e-Learning
is the use of network technology to design, deliver, select, administer,
and extend learning. - Elliott Masie, The Masie Center
e-Learning is the effective learning process created by combining
digitally delivered content with (learning) support and services.
Open and Distance Learning Quality Council
We
define e-Learning companies as those that leverage various Internet
and Web technologies to create, enable, deliver, and/or facilitate
lifelong learning. - Robert Peterson, Piper Jaffray
e-Learning
is Internet-enabled learning. Components can include content delivery
in multiple formats, management of the learning experience, and
a networked community of learners, content developers and experts.
e-Learning provides faster learning at reduced costs, increased
access to learning, and clear accountability for all participants
in the learning process. In today's fast-paced culture, organizations
that implement e-Learning provide their work force with the ability
to turn change into an advantage. - Cisco Systems

Some
facts and Statements on e-Learning from our Associate XOR
e-Learning
(the generic term for training/learning delivered using internet
technologies) does not change the way people learn or the way
we teach them.
But e-Learning does change the economics and capabilities of delivering
training. e-learning makes it easier and less expensive to produce
learning experiences for people at a distance. e-learning lets
people learn where and when they need training.
e-learning
can improve learning by exposing learners to real-world examples
and cases, by encouraging reflection instead of mere reaction,
and by emphasising results rather than attendance.
"Real
learning gets to the heart of what it means to be human. Through
learning we re-create ourselves. Through learning we become
able to do something we never were able to do. Through learning
we re-perceive the world and our relationship to it. Through
learning we extend our capacity to create, to be part of the
generative process of life. There is within each of us a deep
hunger for this type of learning."
Peter
M Senge "The Fifth Discipline", 1990, Pg 14